AI Insights · Timothy · October 2025
Top Slime Games on Android in Norway: Q3 2025
Explore the performance of top slime games on Android in Norway during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, slime games on the Android platform in Norway showcased varied performances, as reported by Sensor Tower.
My Talking Slimy - Slime Buddy saw a peak in weekly revenue at approximately $101 in early September. Despite fluctuations, it ended the quarter with $36. Weekly downloads started strong at 42, dipped mid-quarter, and then recovered to 38 by the end of September. Active users showed a gradual decline, from 496 to 418.
Fluid Simulation experienced a steady but low revenue stream, peaking at $14 in mid-September. Downloads varied, starting at 20 and dropping to 7 by the end of the quarter. Active users decreased from 83 to 45 over the same period.
Goo: ASMR Slime Simulator maintained a consistent, albeit modest, revenue stream, with a peak of $13 in late August. However, there were no recorded downloads or active user data for this period.
I, Slime showed an initial revenue of $26, which dwindled to $7 by the end of September. Downloads were sporadic, with a notable spike to 95 in mid-September.
Super Big Slime: Black Hole 3D had a steady download rate, peaking at 59 in mid-July. Revenue remained minimal, with a slight increase to $11 in late August. Active users remained relatively stable, fluctuating around 3K.
For more detailed insights, visit Sensor Tower's platform.